...is coming along. Fundamental pieces are implemented--loading, saving, creating a new .pants file, all that works. The .pants files are restructured in a way most folks won't care about, but makes things easier. Next up, importing shapes, and then actual editing.
(I so love that--the .pants file. Aren't I just so clever? :)
But as great as all that is, it doesn't add any useful function yet, so it's not an occasion to do a release. The code is checked in on sourceforge, so if you wanna do a build, knock yourself out.
On the actual pants front, my partner-in-crime Shorty is in Jamaica for a couple weeks, so that's on hold, but when she gets back, it's full speed ahead. We're planning to unveil in early April.

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